Competition Involved

What is OMP ?

Working under the guidance of coaches, teams of up to seven students are presented with the “Long-term Problem” for which they need to develop an original solution before the tournament. Teams may choose to build a vehicular or mechanical device, work out individualized interpretations of literary classics or a work of art, make an object in balsa wood with integral structural strength, or present a humorous drama on a given theme.

Long-term Problem Categories (200 points)

Problem 1:


Teams design, build and operate one or more vehicles. Sometimes they’re small, other times they’re big enough to ride on and transport other items. Generally the vehicles are scored on their propulsion system, and for traveling and completing different tasks.

Problem 2:

Technical / Performance

Teams are scored for performance elements as well as for some type of technical achievement. Usually, this problem requires the team to create one or more devices that perform certain functions or tasks.

Problem 3:


This is a performance problem based on something “classical”. It could involve mythology, art, music, archaeology, or anything else that is classical in nature.

Problem 4:


Teams design and build a structure out of only balsa wood and glue. They test the structure by adding Olympic-size weights until it breaks. Each year there is an element of the problem that sets it apart from other years, for example, having the structure endure the impact of a ball propelled down a ramp.

Problem 5:


This is strictly a performance problem, where scoring is based mostly on the performance and elements within the performance. It sometimes requires a specific character, sometimes humor, sometimes an original story, but it’s always fun!

Style (50 points)

Odyssey of the Mind Programme rewards teams for elaborating their Long-term Problem solutions since elaboration requires additional creativity. Odyssey of the Mind Programme calls this elaboration Style. Style should serve to enhance the problem solution and make it a unique one to the team.

Confused? Think of it like the icing on the cake: If the Long-term Problem is the cake itself, then Style is the way the cake is decorated, so to speak. All teams that solve a given problem have met the requirements of the problem - the cake. But all teams have "decorated their cake" in unique ways - they all have created special aspects of their solutions that were not required - and that is their Style.

A song which is written by the team but not required, a very elaborate costume or an unusually decorated vehicle can be good choice for Style. Each Long-term Problem has five Style categories for teams to demonstrate their creativity.

Spontaneous Problem (100 points)

In addition, teams have to solve a “Spontaneous Problem” which is not released until the time of the competition. This poses a great challenge to their flexibility and creative problem-solving ability. The aggregate score of the teams in the “Long-term” and “Spontaneous Problem” determines their rank in the tournament.


Address : HKFYG Centre for Creative Science & Technology
Unit 211, 2/F., Lakeside Two, East Wing, Phase Two,
Hong Kong Science Park, Pak Shek Kok, New Territories, Hong Kong

Tel : 2561 6149
Fax : 2565 8345
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